Monday, October 22, 2012

Present Team Demo

  • The Big Idea: Provide an update on your team's game topic. What is the most important concept you want your players to learn? Math
  • Making Decisions as a Team: How did your team's ideas about the game topic change over time? From history to math.
  • Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. My team worked very well and we shared work evenly.
  • Research: What kind of research went into your game topic? What did you learn about your topic? What message do you want the player to understand? A lot of research.
  • The User Experience: Explain the actions players take in your game. How do you play it? What decisions were made about features to include, and how did you decide? By up and down arrows.
  • Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?
  • Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? What programming features are you most proud of in your game?

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