Wednesday, January 9, 2013

Game Desgin

     Game design was a great experience that taught me more than just creating a game on a computer. In this class, I also learned responsibility, because this is the most work I have ever done in a VOTEC class. I worked so hard for my team and did a lot of research. It was hard at first, but, I pushed through and it became easier and easier. I also made some new friends in this class so it had more value than just getting a grade.
     Starting with the responsibility I learned, I did have to keep my word to my team and work hard so we could get our game done. I have never really done that with any other classes. And I feel like since I did that in this class, that I am starting to uncover my job path. I have always wanted to go into computers, and I loved finding out more about coding for games. So I feel like computer programming, which is setting up computers from nothing and making them work, would have a lot of coding in it.
     Now for my team, my teammate did need a lot of help because he is a freshman and I am his superior. But I didn't mind putting in more than I got, because it felt good when we finished. My partner was very helpful when it came to design because that is something I am not good at all. I am not an artist by any means and I never will be one. So he was a huge advantage coming into this game.
     The way our game got easier and easier for me is because I picked up on things very quickly, and I understood it. I just kept going and going until I didn't even have to look up what my partner needed, I just knew. And I have never been able to do that in any other subjects, so I feel like computers are right for me. I have always loved working with computers and I always will.
     Game design wasn't just a class for me, it was a wake up call. It really opened my eyes when it comes to my career path. Computer programming is probably my final decision, and I am really excited. I am ready to move on to the next step on becoming a completer in computers. I will see you in Game Design 2!

Monday, January 7, 2013

Final Game

My final game in all was a success. We finished everything on time and how we wanted it. I think I am a partial master of flash. This game has given me more knowledge of flash than a teacher ever could.

Friday, January 4, 2013

Work In Progress

The main problem we came up with when completing our game was getting some buttons to work. On some of them we just forgot about them and embraced that we couldn't fix them, and on some we actually fixed them.

Thursday, January 3, 2013

Combining Codes

We didnt create seperate codes so we dont have to combine them.

Psuedocode to Explain Game

Our game consists of 3 main characters and a couple of sides. You have to controller a reciever and get him to the right answer to the math problem and score a touchdown.

Wednesday, January 2, 2013

Work in progress

     The three things I always check for when dealing with an error are spelling, my on-handlers, and spacing.

Monday, December 3, 2012

Team Development Plan

     The most difficult thing to teach for our game concept is how it works. We use math to make the game educational. We use football so people don't fall asleep bored.