Wednesday, October 17, 2012

Paper Prototype 2

     The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn?
  • Making Decisions as a Team: How did your individual ideas from Imagining Your Game come together for your team game topic?
  • Roles & Responsibilities: Talk about your team process. Describe your specific roles, and how you work together.
  • Research: What kind of research went into the way you will express the game topic? What sources are you using and how do you know they are reliable?
  • Impact: Could the messages in the game concept or images in your game demo offend anyone? If so, how can you avoid this?
  • The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why?
  • Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?
  • Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty?
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