- The Big Idea: Provide an update on your team's game topic. What is the most important concept you want your players to learn? Math
- Making Decisions as a Team: How did your team's ideas about the game topic change over time? From history to math.
- Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. My team worked very well and we shared work evenly.
- Research: What kind of research went into your game topic? What did you learn about your topic? What message do you want the player to understand? A lot of research.
- The User Experience: Explain the actions players take in your game. How do you play it? What decisions were made about features to include, and how did you decide? By up and down arrows.
- Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?
- Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? What programming features are you most proud of in your game?
Monday, October 22, 2012
Present Team Demo
Assemble Team Demo
Putting all of our files together to form our team demo was easy. We had that done within one class period.
Animation in Demo
Adding animation to our demo was pretty difficult, but we pulled through. We found it easier after we watched videos on the subject.
Friday, October 19, 2012
Buttons in demo
We use a lot of buttons in our game. We have buttons that go to three different actual game attachments. The other ones go to our game explanation.
Game Pitch
We don't really use visual storytelling. We are more straight to the point of playing football using math.
Wednesday, October 17, 2012
Primary Game Scene for Demo
Our primary game scene is our three main characters running down the field. It's not a lot but it will work according to the teacher.
Trace Paper Prototype
I have learned that it is very hard to make moving objects work in flash. And we learned how to better aware ourselves of it through hard work and watching videos on wiki.
Paper Prototype 2
The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn?
Making Decisions as a Team: How did your individual ideas from Imagining Your Game come together for your team game topic?
Roles & Responsibilities: Talk about your team process. Describe your specific roles, and how you work together.
Research: What kind of research went into the way you will express the game topic? What sources are you using and how do you know they are reliable?
Impact: Could the messages in the game concept or images in your game demo offend anyone? If so, how can you avoid this?
The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why?
Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?
Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty?
Thursday, October 4, 2012
Game Pitch
Our game is a good team game, you will learn about math using sports. If I had the chance to change the Hobo Journey game I would make the game more understanding because it is a little confusing at first.
Wednesday, October 3, 2012
Imagine Team Game
I am designing this game for my class, my game will teach multiplication skills and addition, my game happens at a football stadium, and my game teaches the player about math using a sports topic to keep it interesting and enjoyable.
Game Facts
We chose football and math for our topic because we can both relate to it and it is a subject we can hit hard.
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